Robots roam a 50x50 grid. Each robot has 16 genes that determine its sensing,
combat, mobility, and efficiency stats. Power use matters: heavier bodies
and big engines cost energy every cycle.
- Move: random neighboring cell, unless occupied.
- Mate or attack: if a robot is in the target cell.
- Combat rewards fitness; mining yields ore and energy.
- Robots shut down after hitting max age.
Use the overlays to spot trails, mining hotspots, and combat flashes. Clicking a
robot reveals its genes and derived stats.